Wire Bind

From Horizons Rebirth
Revision as of 13:00, 22 May 2023 by Rafamixer (talk | contribs) (Created page with "{{Jutsu |Requirements=6 Chakra Control, 5 Kusarigamajutsu |Image= |Slide= |Caption= |Class Type=Attack Jutsu |Classification=Kusarigamajutsu |Rank=B |Nature=N/A |Range=10m (Single-Target) |Hand-seals=Yea |Benefits=+15 CR. If the opponent is caught in the CR, the user can deal damage to them(DR based on BOD/SPD) |Drawbacks=N/A |Derived Technique(s)=N/A |Parent Technique(s)=N/A }} ''After performing the necessary hand seals, the user launches several strands of wire to e...")
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<infobox theme= character"> <title source="Requirements"><format>6 Chakra Control, 5 Kusarigamajutsu</format><default> Wire Bind</default></title> <image source="Image"/> <image source="Slide"/>

<format></format>

<group> <header>Information</header>

   	<label>Class Type</label>

<label>Classification</label> <label>Rank</label>

   	<label>Nature</label>
   	<label>Range</label>
   	<label>Hand-seals</label>

</group>

       <group collapse="closed">

<header>Benefits & Drawbacks</header>

       <label>Benefits</label>
       <label>Drawbacks</label>

</group> <group collapse="closed"> <header>Derived Technique(s)</header>

       

</group> <group collapse="closed"> <header>Parent Technique(s)</header>

       

</group> </infobox>


After performing the necessary hand seals, the user launches several strands of wire to ensnare an enemy. Once captured, the user can tighten the wire at will, to inflict injury or maim the victim.