Lion Combo
<infobox theme= character"> <title source="Requirements"><format>No Requirements</format><default> Lion Combo</default></title> <image source="Image"/> <image source="Slide"/>
<format></format><group> <header>Information</header>
<label>Class Type</label>
<label>Classification</label> <label>Rank</label>
<label>Nature</label> <label>Range</label> <label>Hand-seals</label>
</group>
<group collapse="closed">
<header>Benefits & Drawbacks</header>
<label>Benefits</label>
<label>Drawbacks</label>
</group> <group collapse="closed"> <header>Derived Technique(s)</header>
</group> <group collapse="closed"> <header>Parent Technique(s)</header>
</group> </infobox>
The user kicks a target into the air and follows close behind them. While in the air, the user provokes the target into attacking, giving the user the chance to counter them and, in turn, kick them higher into the air at increasingly greater speeds. The higher up they get and the faster they move, the more damage that will be caused to the target when, as their finishing blow, the user inevitably kicks them back to the ground.