Clone Technique: Difference between revisions

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|Drawbacks=N/A
|Drawbacks=N/A
|Parent Technique(s)=N/A
|Parent Technique(s)=N/A
|Related Technique(s)=[[Haze Clone Technique]]
|Derived Technique(s)=[[Haze Clone Technique]]


}}
}}
''For this technique, users create one or more afterimages of themselves to move alongside them. Unlike most other clone techniques, these afterimages have no substance and thus are incapable of damaging opponents. Because of this, it is only useful for confusing enemies while other attacks are prepared. Opponents can identify clones from their original through careful observation, as clones won't crush grass, kick up dust, etc.''
''For this technique, users create one or more afterimages of themselves to move alongside them. Unlike most other clone techniques, these afterimages have no substance and thus are incapable of damaging opponents. Because of this, it is only useful for confusing enemies while other attacks are prepared. Opponents can identify clones from their original through careful observation, as clones won't crush grass, kick up dust, etc.''
[[Category:Jutsu]]
[[Category:Jutsu]]

Latest revision as of 14:44, 3 March 2023

<infobox theme= character"> <title source="Requirements"><format>No Requirements</format><default> Clone Technique</default></title> <image source="Image"/> <image source="Slide"/>

<format></format>

<group> <header>Information</header>

   	<label>Class Type</label>

<label>Classification</label> <label>Rank</label>

   	<label>Nature</label>
   	<label>Range</label>
   	<label>Hand-seals</label>

</group>

       <group collapse="closed">

<header>Benefits & Drawbacks</header>

       <label>Benefits</label>
       <label>Drawbacks</label>

</group> <group collapse="closed"> <header>Derived Technique(s)</header>

       

</group> <group collapse="closed"> <header>Parent Technique(s)</header>

       

</group> </infobox>

For this technique, users create one or more afterimages of themselves to move alongside them. Unlike most other clone techniques, these afterimages have no substance and thus are incapable of damaging opponents. Because of this, it is only useful for confusing enemies while other attacks are prepared. Opponents can identify clones from their original through careful observation, as clones won't crush grass, kick up dust, etc.