Rope Escape Technique: Difference between revisions

From Horizons Rebirth
Jump to navigation Jump to search
Rafamixer (talk | contribs)
No edit summary
Rafamixer (talk | contribs)
No edit summary
Line 1: Line 1:
{{Jutsu
{{Jutsu
|Requirements= No Requirements
|Requirements=No Requirements
|Image=Darkedge.png
|Image=Darkedge.png
|Slide=Darkedge2.png
|Slide=Darkedge2.png
|Caption=Trapped Genin freeing himself in no time.
|Caption=Trapped Genin freeing himself in no time.
|Class Type= Utility Buff
|Class Type=Utility Buff
|Classification=Ninjutsu
|Classification=Ninjutsu
|Rank=E
|Rank=E

Revision as of 17:17, 2 February 2023

<infobox theme= character"> <title source="Requirements"><format>No Requirements</format><default> Rope Escape Technique</default></title> <image source="Image"/> <image source="Slide"/>

<format></format>

<group> <header>Information</header>

   	<label>Class Type</label>

<label>Classification</label> <label>Rank</label>

   	<label>Nature</label>
   	<label>Range</label>
   	<label>Hand-seals</label>

</group>

       <group collapse="closed">

<header>Benefits & Drawbacks</header>

       <label>Benefits</label>
       <label>Drawbacks</label>

</group> <group collapse="closed"> <header>Derived Technique(s)</header>

       

</group> <group collapse="closed"> <header>Parent Technique(s)</header>

       

</group> </infobox>

A tenet of Shinobi is that they must escape any situation, no matter how difficult things may seem. When the user is bound, they do what they can to escape, such as by finding a way to untie the knot or dislocating their joints in order to get free of the bindings. Although this is the most basic of the escape-based Jutsu, it is still fairly complicated to perform.