Leaf Great Whirlwind: Difference between revisions
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Latest revision as of 16:43, 3 March 2023
<infobox theme= character"> <title source="Requirements"><format>4 SPD, 4 Taijutsu</format><default> Leaf Great Whirlwind</default></title> <image source="Image"/> <image source="Slide"/>
<format></format><group> <header>Information</header>
<label>Class Type</label>
<label>Classification</label> <label>Rank</label>
<label>Nature</label> <label>Range</label> <label>Hand-seals</label>
</group>
<group collapse="closed">
<header>Benefits & Drawbacks</header>
<label>Benefits</label>
<label>Drawbacks</label>
</group> <group collapse="closed"> <header>Derived Technique(s)</header>
</group> <group collapse="closed"> <header>Parent Technique(s)</header>
</group> </infobox>
While spinning, the user delivers a series of kicks. As they spin faster, they are lifted from the ground, allowing them to kick different areas of their target: first a low kick, then a middle kick, then a high kick. These are finished off with a heel drop. As a result of the spinning, targets cannot see the incoming kicks until just before they're struck.